Base



The Base is the largest sub-location in the first location, and is where the player first spawns. It is where the Zompiebusters group used to live before the zombies overran it.

Layout
The Base consists of a barracks, a train depot, and a container yard surrounded by a concrete perimeter wall.

Barracks
The barracks is a two-story brick building where the player spawns and obtains basic equipment and supplies.

The upper floor has two large bedrooms, a large bathroom and a storage room. The player spawns in one of the bedrooms. The storage room is directly next to the bedroom, and contains all the basic equipment and supplies needed, including a backpack, work boots, scrap dagger, baseball bat, and flashlight. More supplies can be found in the bathroom.

The lower floor has a living room, a kitchen, a small bathroom, and a pantry. A military trunk and a red button are found by the front door, the latter of which turns off the siren. In the military trunk is a note which reads:

"Matthew, stop taking my bow when I leave. I locked it in the pantry and took the key with me."

Train Depot
The train depot is obviously where the train is located. It is protected by two metal doors and a large gate to keep the zombies out.

Container Yard
The container yard is a two-level maze with tight winding paths. However, there are few zombies here than in the more open parts of the base, which makes it easier to reach the train depot from the barracks.

Watchtower
The watchtower sits in the corner of the base next to the train depot. The key to the pantry is found in a nightstand inside. Also near the watchtower is the Zompiebusters armored van, which contains high-quality items such as fuel and grenades.



Strategy
After collecting equipment and supplies from the barracks, the player has to choose one of two main paths to reach the train depot.

The first path leads across the bases's open entrance area. Although it is a shorter path, it is riddled with lots of zombies, including at least two SWAT zombies and a spitton. Given the player's low stats and low-level equipment, it is not recommended to take this path in the early stages of the game, as it is very difficult to fight the zombies head-on or sneak past them without being mobbed.

The second path leads through the maze in the container yard. Although it is a longer and more confusing path, the zombies here are far fewer in numbers. They can be easily dispatched one at a time without aggro-ing the others. Furthermore, there are a couple of military trunks hidden in the maze, which contain high-quality items.